First off, it’s a good idea to use bitrate.py to calculate a target bitrate for a specific filesize. I usually store videos on my 1GB memory stick, so I calculate the target bitrate based on 885MB. This leaves some overhead for other files you might store on your PSP.
There are quite a bit of steps […]
Posted in PSP, Software, Videos
I am currently working on support for Battlefield 2142 v1.5 and Call of Duty 4 v1.6.
There are other games that are on my list but they will be worked on after these two. I have particular trouble with Unreal Engine 3. Games that use this engine take a lot of effort and work to find […]
Posted in Development, Games, Software, Technology, Windows