blog.imk.cx | Mac OS X

Mac OS X supports building software and libraries as 64-bit, but the default when building is inherently 32-bit. Installing everything yourself and tweaking configure, and CFLAGS, is one way of doing it, but it can be cumbersome. I will attempt to explain getting a fully-working MacPorts up and running.
To start off, I built MacPorts from […]

Posted in Mac OS X

This will basically just be a post of paragraphs with each one pertaining to something different.
I’ve been working on a web project that will focus on fixing widescreen support in games. It will be a site for developers and a place where we can share code, discuss games, and basically help each other out. This […]

Also posted in Development, Games, PSP, Software, Technology, Videos, Web, Windows

This was written for the August 15, 2007 build of WeeChat checked out from CVS.
Use macports to install the necessary tools to build.  You’ll have to figure those out yourself.  There are some optional things you can install from macports as well, such as aspell and/or lua.  You can alternatively compile everything by hand and […]

Also posted in Software

Rate article